Gloom Horriblin Archer
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Gloom Horriblin Archer
Gloom Horriblin Archer
Gloom Enemy| Category | Gloom |
| HP | 180 |
| Danger Level | 3/5 — Dangerous |
| Weakness | Arrows to knock from ceiling, Sundelion-fused melee on ground |
| Locations | Depths cave ceilings, Gloom-heavy underground passages |
| Drops | Gloom Horriblin Horn, Gloom Arrow, Dark Clump |

Maren's Tip
Every enemy type has a weakness. Fire enemies melt with ice, ice enemies with fire. Gibdos are vulnerable to fire and lightning — stock those arrows!
Description
A Horriblin variant corrupted by Gloom that has developed ranged attack capability — firing Gloom-tipped arrows from its ceiling position that drain maximum hearts on impact. The combination of ceiling safety and ranged Gloom damage makes it the most threatening Horriblin variant. Knock it down immediately with arrows and engage in melee where Sundelion weapons counter the Gloom damage. Found in the Depths' most Gloom-saturated passages.
Weakness
Arrows to knock from ceiling, Sundelion-fused melee on ground
How to Beat Gloom Horriblin Archer
A ranged Horriblin variant that shoots Gloom-tipped arrows from cave ceilings. The arrows inflict Gloom damage at range — dodge sideways, not backward. Knock it down with arrows, then finish with Sundelion-fused melee. Never let it stay on the ceiling — Gloom arrows at range are more dangerous than its melee attacks.
Item Drops
| Item |
|---|
| Gloom Horriblin Horn |
| Gloom Arrow |
| Dark Clump |
Where to Find
Known Variants
- Gloom Horriblin
- Horriblin
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See Also
The Legend of Zelda: Tears of the Kingdom
Nintendo Switch — pick up your copy on Amazon
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