Labyrinths Guide — North Akkala, Lomei, and South Lomei Labyrinths

Intermediate
labyrinths
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Labyrinths Guide — All Three Labyrinths

Tears of the Kingdom has three labyrinths — large rectangular maze structures built in the ancient Zonai style. Each holds a shrine, multiple treasure chests, a boss encounter, and a mirror version in the Depths below. They are some of the most satisfying exploration puzzles in the game: imposing from the ground, completely solvable from above, and rewarding at every step of the way.

This guide covers all three in full — how to reach them, how to solve them efficiently, every reward inside, and how to tackle their Depths counterparts.


Overview — What Are Labyrinths?

Labyrinths are massive above-ground maze structures, each roughly 200 meters on a side, built from tall stone walls too high to see over from the ground. They appear at three locations across Hyrule: northeast Akkala, a sky island above Akkala, and the southern Gerudo Desert.

Why do them:

  • Each contains a shrine — permanent fast travel point inside the maze
  • Multiple treasure chests holding gems, diamonds, and armor set pieces
  • A boss encounter guarding the central reward
  • Depths counterpart with additional Lightroots, chests, and rare materials
  • Completing all three contributes toward the Hyrule Compendium and exploration journal

Quick labyrinth summary:

| Labyrinth | Location | Shrine | Notable Reward | |-----------|----------|--------|----------------| | North Akkala Labyrinth | Northeast Akkala surface | Orochium Shrine | Ruby, Sapphire, Diamond | | Lomei Labyrinth Island | Sky island above Akkala | Mayam Shrine | Diamond chest | | South Lomei Labyrinth | Southern Gerudo Desert | Mayanas Shrine | Barbarian Armor Set |


Universal Strategy — Solving Any Labyrinth

Before diving into specifics, understand the universal approach that works for all three labyrinths:

Climb the outer wall. Every labyrinth has a climbable exterior. Ascend the outer face using Climb, Recall on rising updrafts, or attach a Zonai fan to the wall for lift. Once on top of the outer wall, you can walk the top of the maze walls freely.

Walk the tops to the center. From above, the maze becomes trivially navigable. You can see every corridor and dead end. Walk the wall tops toward the center, dropping down only when you reach a room or chest.

Use Ascend liberally. Ascend is the labyrinth superpower. If you enter a dead-end corridor from the ground level, use Ascend to phase through the ceiling back up to the wall top. This eliminates any need to backtrack.

Drop in for chests. Treasure chests are at ground level inside the maze. Once you've spotted a chest from above, drop down, open it, and use Ascend to return to the top.

Shrine is always at the center. Every labyrinth shrine is in the centermost chamber. Navigate wall-tops to the center, drop in, activate the shrine, and use it as your fast travel point for future visits.


North Akkala Labyrinth

Coordinates: Approximately (4300, 3150) — northeast corner of the map, coastal Akkala

Getting There

The North Akkala Labyrinth sits at the far northeastern edge of the map, on the coast where Akkala meets the Akkala Sea. It is one of the most remote surface structures in the game.

Recommended approach:

  1. Activate the Akkala Tower (coordinates approximately 4600, 1800) for the northeast map segment
  2. From Akkala Tower, launch and glide northeast toward the coast
  3. Alternatively, travel from Akkala Citadel Ruins north along the coast road — the labyrinth is visible from distance due to its massive walls
  4. If you have the Ulri Mountain Skyview Tower active, you can use it as a staging point for travel northeast

The area around the labyrinth is moderate difficulty — Lizalfos and Blue Bokoblins patrol the exterior grounds. The walls themselves are clear.

The Maze Structure

The North Akkala Labyrinth is a rectangular stone maze with walls approximately 8–10 meters tall. From the ground, corridors appear identical and confusing. From above, the solution is immediately apparent.

Entry: There is an opening in the south face of the labyrinth — the main entrance. Walk in from this direction or climb over the outer wall from any face.

Outer wall climb: The exterior stone has enough surface irregularity to climb with full Stamina or with stamina-restoring food. A Zonai fan or Rocket Shield will make it trivial. Climb to the top of the outer wall first before attempting to navigate from the ground.

Bird's-eye strategy: Once on the outer wall, look toward the center. The labyrinth design has one clear path winding inward — follow the wall tops to the center chamber. The walls form a connected pathway on top.

Ground navigation: If you prefer the ground-level route, use Ascend at every dead end. The maze has approximately 5–6 meaningful decision points. Right-hand rule (always turn right at junctions) works reasonably well here but the top-walk approach is faster.

Shrine — Orochium Shrine

Shrine name: Orochium Shrine Blessing type: In-isa's Blessing (combat-type challenge shrine)

The Orochium Shrine is located in the central chamber of the North Akkala Labyrinth. Unlike standard blessing shrines, this one requires completing a combat trial inside. You will fight a series of construct enemies — bring weapons with good combat fusions.

Entering: The shrine is accessible from the central chamber. Drop down from the wall tops once you've reached the center.

Reward: Light of Blessing (shrine reward), plus the shrine becomes a permanent fast travel point. This is the most useful practical reward — the North Akkala corner is remote, and having a fast travel point here saves significant time on future Akkala Depths runs.

Treasure Chests

The North Akkala Labyrinth contains three treasure chests scattered through the maze interior. Each is a permanent one-time reward that does not reset with Blood Moons.

| Chest | Contents | Location in Maze | |-------|----------|-----------------| | Chest 1 | Ruby | Mid-maze, east corridor | | Chest 2 | Sapphire | Mid-maze, west branch | | Chest 3 | Diamond | Central chamber, near shrine |

Finding the chests: From the wall tops, treasure chests are visible as glowing dots below. Drop down, collect, use Ascend to return. The Diamond chest in the central chamber is the primary target — it alone justifies the trip.

Underground — Akkala Labyrinth (Depths)

Directly below the North Akkala Labyrinth in the Depths is a mirrored underground labyrinth. This is a separate structure with its own rewards.

Accessing the Depths labyrinth:

  • Find the chasm at the northeast Akkala surface — located just outside or adjacent to the surface labyrinth
  • Drop into the chasm and activate the corresponding Lightroot first to clear Gloom from the area
  • The Lightroot name mirrors the Orochium Shrine name reversed: Muihcoro Lightroot

Depths labyrinth contents:

  • Additional treasure chests with Large Zonite and Poes
  • A boss monster guarding the center — typically a large Construct or Gloom-infused enemy at this depth
  • Rare materials including Gloom-sourced drops
  • Higher Poe density than the surrounding Depths region

Depths navigation: The underground labyrinth mirrors the surface structure but is significantly darker and heavier with Gloom. Bring 8–10 Brightbloom Seeds, Sundelion meals for Gloom recovery, and strong weapons. Activate the Lightroot before engaging enemies.

Tips — North Akkala

  • Recall on updrafts: There are natural updrafts near the coastline from sea winds. Use Recall on any upward-moving objects or updraft pockets to gain height before gliding onto the outer wall.
  • Brightbloom breadcrumbs: If exploring at ground level, drop Brightbloom Seeds at every junction to mark explored paths.
  • Temperature: The northeast coast is cold at altitude. Bring Level 1 cold resistance if exploring in the evening hours when temperature drops.
  • Fast travel prep: Activate Orochium Shrine before heading to the Depths counterpart — gives you a surface exit point if the Depths run goes wrong.

Lomei Labyrinth Island

Coordinates (sky island): Approximately (4200, 3400) at sky level — directly above northeast Akkala

Getting There

Lomei Labyrinth Island is a sky island — it floats several hundred meters above the Akkala surface. There is no ground-level approach. You must fly up to it.

This is the defining challenge of this labyrinth: reaching it at all.

Recommended approach — Akkala Tower launch:

  1. Activate the Akkala Skyview Tower (coordinates approximately 4600, 1800)
  2. Use the tower's launch to gain maximum altitude
  3. From the peak of the tower launch, look north-northeast — the sky island labyrinth is visible as a rectangular structure floating above the coastline
  4. Glide north with a stamina-efficient angle — you will need most of your stamina bar to reach the outer wall

Alternative approaches:

  • Attach Zonai fans to a platform built at the North Akkala Labyrinth surface level — the lower labyrinth's walls are high enough to launch from and Zonai fans can carry you higher
  • Use a Rocket Shield while near the top of the North Akkala Labyrinth outer wall — the additional burst may be enough to glide the gap
  • If you have the Tulin's Wind Gust sage ability (from the Wind Temple questline), the extra glide distance makes this approach significantly easier

Landing zone: Target the outer wall of the sky island labyrinth for landing. The interior is too cluttered to land in safely without knowing the layout. Touch down on the top of the south or west outer wall.

The Sky Island Maze Structure

Lomei Labyrinth Island is smaller than the two surface labyrinths but adds vertical complexity — multiple floor levels connected by staircases, drops, and Ascend points. This 3D structure is what makes it more interesting than a flat maze.

Outer wall: Same principle as the surface labyrinth — climb or land on the outer wall and walk inward from the top.

Multiple levels: The sky island labyrinth has 2–3 distinct vertical levels. Corridors on the upper level are bridged differently from the lower level. Ascend is essential for transitioning between levels without backtracking through the staircase system.

Center chamber: Smaller than the other labyrinths' central chambers. The shrine and chest are close together at the island's highest central point.

Falling hazard: This is a sky island. Falling off the edge while navigating from the top is a real risk. Step carefully on narrow wall tops and use the paraglider to arrest any accidental falls over the edge.

Shrine — Mayam Shrine

Shrine name: Mayam Shrine Blessing type: Rauru's Blessing (chest-reward shrine — no combat or puzzle inside)

The Mayam Shrine is accessed after solving the sky island labyrinth's layout puzzle. The shrine itself is a Rauru's Blessing — walk in, open the chest, collect the Light of Blessing. No combat required inside.

Accessing the shrine: The shrine entrance is in the central elevated chamber of the sky island. Navigate wall tops to the center and drop into the central room. The shrine door is on the inner chamber floor.

Reward: Light of Blessing + shrine fast travel point. The Mayam Shrine fast travel is one of the most unique in the game — it puts you at sky island altitude, making future Akkala sky-level exploration very efficient. From Mayam Shrine you can glide to many other sky islands in the northeast region.

Treasure Chests — Sky Island Level

The sky island labyrinth has treasure chests distributed across its upper and lower levels.

| Chest | Contents | Level | |-------|----------|-------| | Chest 1 | Amber / Opal | Lower corridor | | Chest 2 | Star Fragment | Upper level | | Chest 3 | Diamond | Central chamber |

The Star Fragment and Diamond are the high-value rewards. Both are in the upper sections of the island and visible from the wall tops once you're moving across them.

Underground Version — Lomei Labyrinth Depths

The Lomei Labyrinth Island has a footprint on the surface below it — a ground-level labyrinth structure that leads down to the Depths counterpart. This is a three-layer labyrinth system:

  • Sky level: Lomei Labyrinth Island (shrine, sky island chests)
  • Surface level: The surface labyrinth footprint below the sky island (accessible from Akkala surface)
  • Depths level: Underground labyrinth directly below (Lightroot, Depths chests)

Surface footprint: There is a ground-level labyrinth structure at the base coordinates below the sky island. This has its own chests and a chasm entrance to the Depths.

Depths Lightroot: The Lightroot below the Mayam Shrine is Mayam reversed — Mayam Lightroot. Activate this to clear the Depths labyrinth of Gloom before exploring.

Depths chests: The underground level contains Large Zonite, Poe clusters, and additional gem rewards. The mirror structure means you can use your surface maze knowledge to navigate the Depths counterpart efficiently.

Tips — Lomei Labyrinth Island

  • Tulin ability is a game-changer: The Tulin sage's Wind Gust ability (earned from the Wind Temple, Rito Village questline) gives extra glide distance on every paraglider flap. This makes the cross-air approach to the sky island dramatically easier.
  • Solve from above always: Do not try to navigate this maze from the inside at ground level. The 3D vertical complexity makes it nearly unsolvable by intuition. Land on the outer wall, walk inward on top, drop to chests and shrine as needed.
  • Careful on narrow wall sections: The sky island labyrinth has some narrow wall tops. Walk slowly, and keep the paraglider equipped for instant deploy if you slip.
  • Use the shrine as sky-level hub: Once Mayam Shrine is activated, you can fast travel there to access sky island elevation without spending tower fuel or Stamina — making northeastern sky exploration much faster.

South Lomei Labyrinth

Coordinates: Approximately (-3300, -3500) — southern Gerudo Desert, near the southern map edge

Getting There

The South Lomei Labyrinth is located in the extreme southern Gerudo Desert — deep desert terrain in one of the game's harshest climate zones. This is the largest and most challenging of the three labyrinths.

Heat requirement: The Gerudo Desert imposes extreme heat — you will take damage without heat resistance. You need either:

  • Flamebreaker Armor (purchased in Goron City, full set recommended) — provides heat resistance
  • Heat-resist meals — cook with Chillshrooms, Hydromelons, or Cool Safflina for temporary resistance
  • A combination of partial Flamebreaker + resistance food works for shorter visits

Do not approach this labyrinth without heat protection. The damage is fast and lethal at low health totals.

Recommended approach:

  1. Activate the Gerudo Highlands Skyview Tower (coordinates approximately -2430, -2450) for the southwest map region
  2. From the tower, glide south and slightly west into the deep desert
  3. Alternatively, use the Gerudo Desert chasms — if you've explored the Gerudo Depths, you can ascend back to the surface near the labyrinth
  4. Travel from Gerudo Town southwest — the labyrinth is visible at distance due to its size (it is the largest of the three labyrinths)

Enemy presence on approach: The southern desert has Gibdo activity — insect-type enemies weak to electricity (and Riju's lightning sage ability). Bring shock-fused weapons or Riju if she's available. Molduga also patrol the deep desert sand — avoid their telltale sand-wake or use the stone outcroppings to stay above their patrol zones.

The Maze Structure

The South Lomei Labyrinth is the largest of the three — the maze walls are taller, the corridors longer, and the overall footprint significantly bigger than North Akkala or the sky island version. Navigating from the ground without a strategy is effectively impossible in a reasonable time frame.

Outer wall approach: The exterior walls are tall but climbable with full Stamina + stamina food. The south face has the main entrance. For the fastest approach, target the outer wall directly and climb it.

Approach from above via paraglide: From the Gerudo Highlands Tower, you can often gain enough altitude to glide directly onto the outer wall of the labyrinth. This skips the ground-level maze entirely.

Maze complexity: The South Lomei Labyrinth has more dead ends and longer false-path corridors than the other two labyrinths. The ground-level maze can take 20–30 minutes to solve without hints. From the wall tops it takes 5–8 minutes to reach the center.

Boss encounter: A Blue Hinox camps in one of the central chambers near the shrine. It guards the central treasure chest. The Hinox is sleeping — you can attempt to retrieve the chest without waking it using stealth, or fight it directly.

Stealth approach to the Hinox chest:

  • Equip the full Stealth Armor Set (Sheikah armor — purchased in Kakariko Village)
  • Eat a Sneaky Elixir or stealth-boosted meal
  • Approach from above by dropping down while the Hinox sleeps
  • Open the chest quietly and use Ascend to escape before it wakes

Combat approach:

  • The Blue Hinox has moderate HP and hits hard
  • Shock weapons stagger it — attach Topaz or Electric Keese Eye to a weapon
  • Target the glowing eye with bow shots to stagger (works at a distance)
  • Use Ultrahand to move the Hinox's arm away from you after a swing
  • Bomb Flowers thrown at its feet deal significant damage

Shrine — Mayanas Shrine

Shrine name: Mayanas Shrine Blessing type: Rauru's Blessing (chest-reward shrine — no combat inside)

The Mayanas Shrine is in the central chamber of the South Lomei Labyrinth, adjacent to the Blue Hinox's area. The shrine itself requires no puzzle or combat once accessed — it is a Rauru's Blessing with a chest inside.

Accessing the shrine: Navigate wall tops to the center chamber. The shrine entrance is on the floor of the central room. Drop in, activate the shrine first (for the fast travel point), then deal with the Hinox.

Strategic order: Always activate the shrine before opening the central chest. If the Hinox kills you while you're attempting the chest, you respawn at the shrine rather than outside the entire labyrinth.

Reward: Light of Blessing + shrine fast travel. The Mayanas Shrine fast travel is essential for desert operation — it puts you deep in the southern desert with heat resistance guaranteed to last as long as your food or armor holds.

Treasure Chests — Full List

The South Lomei Labyrinth has the best overall chest rewards of the three labyrinths, anchored by the Barbarian Armor Set pieces.

| Chest | Contents | Location | |-------|----------|----------| | Chest 1 | Barbarian Helm | West branch, mid-maze | | Chest 2 | Barbarian Armor | North branch, deep section | | Chest 3 | Barbarian Leg Wraps | East corridor, near center | | Chest 4 | Diamond | Central chamber (Hinox guarded) | | Chest 5 | Ruby | Outer ring corridor |

Barbarian Set value: The full Barbarian Armor Set provides the Attack Up bonus when all three pieces are worn. This is one of the best offensive armor sets in the game — the +set-bonus damage multiplier stacks with weapon fusions and is active in all combat scenarios. Collecting all three pieces from South Lomei Labyrinth unlocks the set.

Upgrading the Barbarian Set: Each piece can be upgraded at Great Fairy Fountains. At Level 2 upgrade, the Attack Up bonus increases. At full Level 4, it's one of the highest damage-output armor combinations available.

Underground — South Lomei Labyrinth (Depths)

The Depths beneath the South Lomei Labyrinth mirrors the surface structure and is one of the more dangerous underground labyrinth areas.

Entry chasm: There is a chasm in or near the South Lomei Labyrinth that drops to the Depths counterpart. This chasm can also be used from the Gerudo Depths side to ascend back to the surface near the labyrinth.

Lightroot: The Lightroot below Mayanas Shrine is Sanayam Lightroot (Mayanas reversed). Activating it creates a safe zone in the center of the Depths labyrinth and adds a fast travel point for the Gerudo Depths region.

Depths hazards:

  • Heavy Gloom coverage throughout
  • Gloom Hands may patrol the central area — these are extremely dangerous and should be avoided until you are confident in your gear and combat skill
  • The Depths labyrinth is significantly darker than the surface version — bring 10+ Brightbloom Seeds
  • Gibdo activity from the surface desert does not extend to the Depths, but Construct enemies are present

Depths rewards:

  • Large Zonite deposits throughout
  • Poe clusters near the Lightroot (higher density than surrounding Gerudo Depths)
  • Additional treasure chests with Depths-exclusive materials
  • Frox spawn outside the labyrinth perimeter — farmable for Frox Guts and Large Zonite after activating the Lightroot

Tips — South Lomei Labyrinth

  • Heat protection is mandatory. A Flamebreaker Set at any upgrade level + one heat-resist meal gives you comfortable exploration time. Running out of heat resistance in the deep desert with no nearby fast travel point is a serious recovery problem.
  • Solve from above, always. This is the largest labyrinth. Do not attempt the ground-level maze without Ascend and full Stamina. The wall-top approach cuts exploration time from 30 minutes to under 10.
  • Drop into center from the wall directly above the Hinox. From above you can see the sleeping Hinox. Drop with stealth food active to land near (not on) the Hinox and grab the chest before it wakes.
  • Riju's lightning is extremely effective here. If you've completed the Gerudo questline and have Riju as a companion, her lightning ability one-shots or near-one-shots the Blue Hinox in two or three charge-releases. This makes the central chest trivially easy to collect.
  • Gerudo Desert chasms as escape routes. If your heat resistance is about to run out mid-exploration, drop into the nearest chasm to the Depths — the Depths has no surface heat and gives you time to rearrange your inventory and food.

Labyrinth Strategy — Universal Tips in Depth

The Wall-Top Method

Every labyrinth can be solved by walking the top of the outer wall inward. This works because the labyrinth walls are continuous — the inner walls connect to the outer wall in a way that lets you walk from outer edge to center without ever losing footing. The actual maze corridors are below your feet.

Step-by-step:

  1. Reach the outer wall via climb, paraglide, or Ascend from inside a wall
  2. Look across the top of the maze toward the center — you can see the inner walls creating a visible pathway
  3. Walk the wall tops, staying on wall surfaces rather than dropping into corridors
  4. When you spot a treasure chest below, note the position and drop down directly above it
  5. Collect the chest, use Ascend to return to the top immediately
  6. Continue to the central chamber, drop in, activate the shrine, collect the final chest

Ascend Is the Labyrinth Superpower

Ascend (the ability to phase upward through ceilings and solid surfaces above you) completely trivializes the labyrinth format. If you enter a dead-end corridor, Ascend out. If you drop down for a chest, Ascend back up. If you're in the Depths labyrinth and get cornered, Ascend to a higher section.

Labyrinth walls are all solid stone — they work as Ascend surfaces from any point inside a corridor. This means every dead end has an instant exit.

Dealing With All Three Tiers

Each labyrinth location has three distinct areas worth completing:

  1. Surface labyrinth — shrine, chest rewards, Barbarian Set (South Lomei only)
  2. Surface chasm access — entry point to the Depths counterpart
  3. Depths labyrinth — Lightroot activation, Depths chests, Poe farming

Plan visits to complete all three tiers in sequence:

  • Surface: shrine + all chests → activate shrine
  • Find the chasm entrance (usually outside or adjacent to the main labyrinth)
  • Depths: activate Lightroot → collect Depths chests → exit

Blood Moon and Permanent Rewards

Labyrinth chests are one-time permanent rewards — they do not reset with Blood Moons. Once you've opened them, the rewards are yours and the chest will not reappear. This differs from regular ore nodes and enemy drops, which reset.

Shrines are also permanent once activated. The Light of Blessing is collected once.

The only repeatable elements at labyrinths are:

  • Enemy respawns (Hinox, Lizalfos, Bokoblins after Blood Moon)
  • Resource nodes near the labyrinth perimeter
  • Poes in the Depths counterpart

Fast Travel Network Value

Activating all three labyrinth shrines creates a strategic fast travel network:

  • Orochium Shrine — northeast Akkala coast (remote corner access)
  • Mayam Shrine — sky island altitude above Akkala (sky exploration hub)
  • Mayanas Shrine — deep southern Gerudo Desert (desert deep-access)

These three points represent some of the most remote and hardest-to-reach areas on the map. Having fast travel to all three transforms extended Akkala and Gerudo exploration from logistically difficult to trivially convenient.


Labyrinth Rewards Summary Table

Complete reference for all rewards across all three labyrinths and their Depths counterparts.

Surface Labyrinth Rewards

| Location | Shrine | Shrine Type | Chest Rewards | |----------|--------|-------------|---------------| | North Akkala Labyrinth | Orochium Shrine | In-isa's Blessing (combat) | Ruby, Sapphire, Diamond | | Lomei Labyrinth Island | Mayam Shrine | Rauru's Blessing | Amber/Opal, Star Fragment, Diamond | | South Lomei Labyrinth | Mayanas Shrine | Rauru's Blessing | Barbarian Helm, Barbarian Armor, Barbarian Leg Wraps, Diamond, Ruby |

Depths Labyrinth Rewards

| Depths Location | Lightroot | Notable Contents | |-----------------|-----------|-----------------| | North Akkala Depths | Muihcoro Lightroot | Large Zonite, Poes, boss drop materials | | Lomei Depths (surface + sky) | Mayam Lightroot | Large Zonite, Poes, gem chests | | South Lomei Depths | Sanayam Lightroot | Large Zonite, Poes, Frox nearby |

Barbarian Set — Full Stats

The Barbarian Set from South Lomei Labyrinth is the most mechanically significant labyrinth reward in the game.

| Piece | Location | Set Bonus (full set) | |-------|----------|---------------------| | Barbarian Helm | South Lomei Labyrinth | Attack Up | | Barbarian Armor | South Lomei Labyrinth | Attack Up | | Barbarian Leg Wraps | South Lomei Labyrinth | Attack Up |

Upgrade path (Great Fairy Fountain):

  • Level 1 (5 Bokoblin Guts + 2 Amber): Minor defense boost
  • Level 2 (5 Black Bokoblin Horn + 3 Amber): Attack Up II
  • Level 3 (5 Silver Bokoblin Horn + 4 Opal): Attack Up III
  • Level 4 (5 Blue Lizalfos Horn + 4 Ruby): Attack Up IV + max defense

Underground Labyrinths — Depths Counterpart Guide

Each surface labyrinth has a mirror structure in the Depths that deserves its own strategy section.

Navigating to Depths Labyrinths

The Depths labyrinth entrances are chasms located at or near the surface labyrinth coordinates. They drop directly into the Depths at the correct position to land near the underground labyrinth structure.

Preparing for any Depths labyrinth run:

  • 10+ Brightbloom Seeds (throw ahead to illuminate corridors)
  • Sundelion dishes or Gloom-resist food (3–5 meals minimum)
  • Full weapon loadout — Depths enemies are often harder than surface equivalents
  • Bomb Flowers for emergency crowd control
  • Recall the Lightroot name (surface shrine name reversed) before descending

Activate the Lightroot First

This is the most important rule for Depths labyrinths. The Lightroot sits at the center of the underground labyrinth structure — the same central position as the shrine on the surface. The Gloom coverage inside the Depths labyrinth is heavy, and fighting through it without a safe zone is unnecessarily punishing.

Strategy: Navigate to the center of the Depths labyrinth using the same wall-top method as the surface. Ascend works underground too — use it to navigate. Activate the Lightroot before engaging any enemies. The Lightroot's clearing radius creates a safe, Gloom-free zone in the central chamber where you can heal, cook, and plan.

Depths Labyrinth Specific Notes

North Akkala Depths Labyrinth: Located in the Akkala Depths region, which has moderate Gloom density compared to other regions. The Abandoned Akkala Mine is not far — consider combining a Depths labyrinth run with Akkala Mine Zonaite farming for efficiency.

Lomei Depths Labyrinth: There are technically two Depths labyrinth footprints in this area — one for the surface labyrinth below the sky island, and one mirroring the sky island's own footprint. The Depths here can be confusing due to the overlapping surface structures above. Navigate by the Lightroot position and ignore the surface logic.

South Lomei Depths Labyrinth: The heaviest Gloom zone of the three Depths labyrinths. The Gerudo Depths has high Gloom density throughout. Bring maximum Gloom recovery items. The Frox enemies outside the labyrinth perimeter are excellent Frox Guts and Large Zonite sources once the Lightroot is active — the safe zone lets you engage them from a Gloom-free base.

Lightroot as a Regional Fast Travel Hub

Each Depths labyrinth Lightroot serves as a fast travel hub for that Depths region:

  • Muihcoro Lightroot covers the northeast Akkala Depths — a remote Depths region with high Poe density
  • Mayam Lightroot covers the northern Akkala Depths — connects to the Eldin Depths region routes
  • Sanayam Lightroot covers the deep southern Gerudo Depths — important for the Abandoned Gerudo Mine access and Frox farming routes

Activating all three Depths labyrinth Lightroots fills in the far-corner regions of the Depths map, completing the Depths travel network for the most remote areas of Hyrule.


Recommended Order of Completion

If you're planning a dedicated labyrinth run, this order minimizes backtracking:

1. North Akkala Labyrinth (surface + Depths) Start here — it's accessible from the Akkala Tower without additional questline requirements. Clear the surface labyrinth, activate Orochium Shrine, then drop to the Depths for the Muihcoro Lightroot. Use the shrine as your base.

2. Lomei Labyrinth Island (sky island + surface footprint + Depths) Already in the Akkala region. From Orochium Shrine fast travel, reorient at the Akkala Tower for the sky launch north to the sky island. Complete the sky island first, then drop to the surface footprint, then the Depths. Three tiers in one trip.

3. South Lomei Labyrinth (surface + Depths) Save this for last — it requires heat protection (complete Goron City questline first for Flamebreaker availability, or have heat-resist meals stockpiled). Also benefits from the Riju companion (Gerudo questline). Complete the Barbarian Set, activate Mayanas Shrine, then hit the Depths.

Estimated total time: 4–6 hours for all three labyrinths at all three tiers, including Depths runs. Highly efficient if done as a dedicated session rather than piecemeal.


Frequently Asked Questions

Can I complete the Depths labyrinth before the surface labyrinth? Yes. The Depths labyrinth is independent of the surface structure. You can drop into the chasm, navigate the underground maze, and activate the Lightroot without ever entering the surface version. However, you won't have the shrine fast travel point as a recovery option, making it riskier.

Do the labyrinth chests respawn? No. All labyrinth treasure chests are one-time permanent rewards. They do not reset with Blood Moons. Open them once and the contents are permanently yours.

Is the Barbarian Set better than the Fierce Deity Set? Both sets provide Attack Up. The Barbarian Set is available earlier and has the full set available from a single dungeon-style location. The Fierce Deity Set requires completing all monster-category quests with Kilton. For most players, Barbarian Set is the practical offensive armor choice.

Can I skip the Hinox in South Lomei? Yes, with stealth. Full Stealth Armor Set + Sneaky Elixir lets you drop down, open the chest, and Ascend away before the Hinox fully wakes. Alternatively, Riju's lightning makes the fight fast enough that you can kill it before it becomes dangerous.

What's the best way to reach Lomei Labyrinth Island without the Tulin ability? Use the North Akkala Labyrinth outer wall as a launch point. The surface labyrinth's outer walls are high — attach a Zonai fan to a platform at the wall top and use the upward current to gain extra altitude before gliding north and up to the sky island.


Labyrinths are permanent structures — chests are one-time, shrines are permanent fast travel points. Complete all three for the full exploration journal credit, the Barbarian Set, and fast travel to three of Hyrule's most remote corners.

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v1.0.0-rc1 · Build #424 · trunk:bc1db15 · 3/15/2026, 10:18:07 AM

Maren

Maren