Susub Shrine

Depths
Medium
Depths
puzzle
depths
ultrahand
dark
brightbloom
light
underground

Susub Shrine — Dark Passage

Location: The Depths, South Depths region Ability Required: Ultrahand Difficulty: Medium — darkness navigation and light-source puzzle

Overview

Susub Shrine is built around the Depths' signature darkness mechanic. The shrine interior is completely dark except for the entrance — you must create and maintain light sources to navigate its chambers and activate switches. A creepy, atmospheric puzzle that rewards Brightbloom preparation.

Preparation

  • Brightbloom Seeds required — bring 10+ Giant Brightbloom Seeds for maximum light coverage
  • No combat (though darkness makes this feel tense)
  • Fuse a Brightbloom Seed to arrows as an "infinite flashlight"
  • Takes 10–15 minutes

Walkthrough

Room 1 — Lighting the Path

  1. The shrine entrance closes behind you, leaving the room completely dark.
  2. Throw a Giant Brightbloom Seed (or regular Brightbloom) into the room to illuminate it temporarily.
  3. With the room lit, locate the pressure plate on the far wall. Step on it — the gate to Room 2 opens.
  4. Grab the Brightbloom Seed light source (it's a stationary glow — pick it up with Ultrahand to carry it forward) and proceed.

Room 2 — Moving Light

  1. Room 2 has multiple pressure plates scattered across the floor, but only one opens the correct gate.
  2. Use Ultrahand to carry your Brightbloom light source around the room, illuminating each plate area to find the markings (the correct plate has a green glow).
  3. Step on the correct plate — the gate to Room 3 opens.

Room 3 — Timed Darkness

  1. The final room has all plates illuminated for 10 seconds when you enter (a single bright burst), then goes dark.
  2. During the bright window, memorize the room layout — note the exit location, the chest position, and any obstacles.
  3. After darkness returns, navigate from memory (or use your remaining Brightbloom Seeds) to find the altar corridor.

Altar

Collect your Light of Blessing.

Tips

  • Attach Brightbloom to a stick: Before entering, fuse a Brightbloom Seed to a weapon handle. Holding it gives you persistent light as long as you hold that weapon. Swap to it in dark rooms.
  • Giant vs Regular: Giant Brightbloom Seeds create large sustained light sources that don't extinguish. Regular ones are brighter momentarily but fade. Use Giants for exploratory light, Regulars for throwing at distant targets.
  • Room 3 memory trick: During the 10-second bright window, sprint to the altar immediately. Don't waste time looking at the chest first — the altar is the priority. The chest can be looted in the Brightbloom light afterward.
  • Carry the light: Ultrahand lets you pick up placed Brightbloom lights and carry them with you. You don't need to plant a new one at every room — carry the same light from room to room.
  • Don't panic in darkness: Movement in the dark is the same as light — the darkness doesn't change the controls. Take a breath, recall your mental map, and move deliberately.

Chest Summary

| # | Contents | Location | |---|----------|----------| | 1 | Large Zonaite | Room 3 — visible during the 10-second bright window. Use Brightbloom Seeds to locate it after darkness returns. |

Nearby Points of Interest

  • Abandoned Lurelin Mine — south, Depths mining area with Zonaite deposits
  • Lightroot — nearest lightroot illuminates surrounding Depths area
  • South Hyrule Chasm — return route to the surface
  • Faron Depths — further south, deeper Depths exploration with rare ore

Part of the Depths Shrine Guide — Tears of the Kingdom shrine walkthroughs on Hyrule Archive.

The Legend of Zelda: Tears of the Kingdom

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